2009年6月30日 星期二

Top 100 Learning Game Resources

(來源:The Upside Learning Solutions Blog)


即模擬式教材後,現在數位學習教材的發展已進入到 Game Based Learning 的時代了,其實我們都希望學習,就像玩遊戲一樣,而實務上證實,遊戲,能利用聲光效果及引誘使用者不得不繼續玩下去的關卡設計,甚至結合各種不同的結局,讓使用者一而在,在而三的玩下去。學習也是一樣,就是希望學習者能持續並反覆的練習,觀察,將內容深深的牢記在心中。


記得國中老師說過,學英文很簡單,只要天天多唸幾次,就英文就是你的…


唉…我唸了隔壁班的小美二個學期了…還不是別人的(誤)


言歸正傳,在看過 The Upside Learning Solutions Blog 將現有網路上可收集到的Game Based Learning 網站一次呈現,對我們在觀摩教材,實在是個大好處,藉以本文分享。

  1. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008
  2. Building Better Learning Games- Learning Visions, April 9, 2009
  3. Marc Prensky - Digital Game-Based Learning
  4. Gadgets, games and gizmos for learning- Clive on Learning, January 29, 2008
  5. How to Delight and Instruct in the 21st Century
  6. What Makes a Learning Game?
  7. Serious Games Blog
  8. mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson- Ignatia Webs, November 12, 2008
  9. Marc Prensky - Twitch Speed, June 17, 2009
  10. Using computer games in education- ThirdForce Blog, January 30, 2009
  11. Digital games and learning gains (PDF), June 17, 2009
  12. Learning in Immersive worlds: A review of game-based learning
  13. Army War College - digital game resources
  14. Immerse Yourself in Another Language- Kapp Notes, June 3, 2008
  15. Resources: Games and Gaming in Education- Don’t Waste Your Time
  16. Which name is better - Serious Games or Educational Simulations or…?- The Learning Circuits Blog, October 13, 2007
  17. Interactive learning with game-based design principles
  18. More Educational Games- Kapp Notes, August 7, 2008
  19. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009
  20. The Art of Making Video Games- Kapp Notes, June 10, 2008
  21. Linking Commercial Games with Defense
  22. Colleges Play Games- Kapp Notes, May 27, 2008
  23. Casual Games get Serious, June 17, 2009
  24. Aspects of Game- Based Learning
  25. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007
  26. Educause
  27. Digital Game Based Learning
  28. Good Video Games and Good Learning
  29. Digital Games: A Motivational Perspective
  30. The use of computer and video games for learning
  31. For a Better World: Digital Game and the Social Change Sector
  32. Games for Change - Toolkit
  33. Lego Games
  34. Additional Resources for Digital Game-Based Learning
  35. Why Are Video Games Good For Learning?
  36. Teaching Educational Games Resources
  37. using the technology of today, in the classroom today
  38. Simulation Games - A Learning Tool
  39. Video games and the future of learning
  40. moving learning games forward
  41. 36 Learning Games to Change the World
  42. Game Development Research
  43. BBC School Games
  44. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007
  45. Apple Learning Games
  46. And You Thought Mechanical Engineering was Boring- Kapp Notes, August 14, 2008
  47. Adopting Digital Game-based Learning: Why and How- Upside Learning Blog, March 26, 2009
  48. ZaidLearn: 75 Free EduGames to Spice Up Your Course!, December 11, 2008
  49. A Theory of Fun- Clive on Learning, August 16, 2007
  50. Games e-Learners Play, April 29, 2009
  51. The treatment matrix- Clive on Learning, August 5, 2008
  52. PDF: Serious games: online games for learning (PDF), June 17, 2009
  53. Where games, sims and 3D worlds meet- Clive on Learning, June 24, 2007
  54. The Top 5 Platforms for Creating Educational Video Games « Educational Games Research, June 17, 2009
  55. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008
  56. 24 Questions about computer games and education- The Learning Circuits Blog, August 8, 2005
  57. Casual and Serious Digital Games for Learning – Some Considerations- Upside Learning Blog, April 17, 2009
  58. Clark Aldrich’s Style Guide for Serious Games and Simulations: costs for simulation, December 11, 2008
  59. Gadgets, Games and Gizmos: Learning Algebra in a Game- Kapp Notes, November 19, 2006
  60. Latest Issue of The Escapist Focuses on War Games and Gaming, September 23, 2008
  61. Games and the Gamer Generation: Keynote- Kapp Notes, August 10, 2007
  62. Games and Learner Assessment- Kapp Notes, May 30, 2008
  63. World Bank: Serious Games and Urban Planning, October 30, 2006
  64. Top 10 Educational Games of the 1980s- Kapp Notes, September 20, 2008
  65. Game Studies 0102: Cultural framing of computer/video games. By Kurt Squire, June 17, 2009
  66. It’s Monday, Are You Stressed? Relax with a Unique Video Game- Kapp Notes, October 29, 2007
  67. Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: From Serious Games to Serious Gaming (Part Four): Labyrinth, November 14, 2007
  68. Save Planet Helios from ecological devastation!-3D Game by IBM- Kapp Notes, August 29, 2008
  69. Serious Games: Slideshow of examples from an event at Harvard Business School, December 13, 2007
  70. Email Games, June 17, 2009
  71. Trends with Games, December 23, 2008
  72. Learning Circuits - ASTD’s Online Magazine Covering E-Learning
  73. Learning in Video Games
  74. Hong Kong Digital Game Based Learning Association
  75. Gadgets, Games and Gizmos: MMORPG in ICT Education- Kapp Notes, January 16, 2007
  76. GDC’s Serious Games Summit- Upside Learning Blog, April 3, 2009
  77. Rapid authoring for immersive games and sims- Clive on Learning, January 26, 2009
  78. Gadgets, Games and Gizmos: ESL in SL- Kapp Notes, February 13, 2007
  79. What is a Game? The Art of Computer Game Design, June 17, 2009
  80. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009
  81. Why Most Off the Shelf Commerical Games Will Not Work in Education? And What Is The Alternative?, June 17, 2009
  82. Textra Games, June 17, 2009
  83. Shootorials: Kongregate Teaches You How To Make Your Own Games, October 22, 2008
  84. Predictions for 2009, December 30, 2008
  85. Simulations - Are They Games (PDF), June 17, 2009
  86. Serious Games Enhancing The Rehabilitation Environment, June 17, 2009
  87. Training Games, June 12, 2007
  88. Eight Myths About Video Games Debunked, June 17, 2009
  89. Computer Games and the Military: Two Views, June 17, 2009
  90. Serious Games, June 17, 2009
  91. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009
  92. Groupboard, May 7, 2008
  93. Why Do People Play Games? - The Art of Computer Game Design, June 17, 2009
  94. Video games are good for you!, February 13, 2009
  95. Army is to Spend $50 Million in Edutainment for Troops, November 25, 2008
  96. Playing with Our Heads - Why Video Games are Making our Kids Smarter-and more obedient, June 17, 2009
  97. Federal Consortium on Virtual Worlds, November 19, 2007
  98. Examples of Games Based Learning, June 17, 2009
  99. Interesting Web Sites for Game-Based Training, e-Learning and Education:, June 17, 2009
  100. Fourteen Forms of Fun, June 17, 2009

當你心情不好時,記得還有那麼多的笑容可以用

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2009年6月28日 星期日

當你不開心時

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當你不開心時,記得週糟有很多開心的人陪著你,記得別不開心啊

2009年6月19日 星期五

2009年6月7日 星期日

媽說「為什麼要拍這個牌子?」

昨天,上班的時候,詹神秘兮兮的跑來說「寬哥晚上有沒有空,我們去夜拍,今天的主題是「城市光影」」,想想,他們的地點剛好在家附近,好,那就去吧~~

在一陣我又走錯路及估錯時間的狀況下,四台單眼集合了。第一次覺得自己不是異類,四台中有

  • Nikon D80
  • Nikon D80
  • Nikon D90
  • Pentax K系列

大家走著走著,最常脫口出的一句話是………………「寬哥,你走慢一點啦~~大家都是老人家了。」不然就是「等等…我有感覺了~~」

走著走著,當然,只要一群人中有人有相機,更尤其…………當有人機比為 4:5 時(當時有五人,有四台單眼,另一個人是助理)短短的路程可以走很久。


隨手拍,是一個很有趣的方式,看到,感覺到,就讓這一刻保存下來。


我的第一張,就是這個。早上,我就拿這張媽看,得意的心就接著一句很冷的話…「漂亮啊…但是,為什麼要拍這個牌子?」哇咧…因為豆漿濃啊~~


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我很喜歡這種構圖的方式,利用鏡頭的特性,將兩個很遠的類似型體壓縮在一起。牌子及101造成了線條感的一點透視,可將視的焦點延伸至畫面外;另外,以大家都熟知的主體 101 當背景,聽起來有點反主為客的感覺,但是利用遠近,的方式,反而可以突顯這個牌子與 101 的關係。為什麼要拍牌子哦…等我想到更好的感覺,我再跟媽解釋。

到了我們主要拍攝地,基隆路信義路口

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這個噴水池,是我們第一個目標,因為怕等等時會關燈,所以先拍

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在拍之前,我說了一句「我要一個絲娟般的曝光」,故名思意,就來個長時間曝光,這張八秒,特別想把這個光線營造成前往異世界的入口。

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這種梯型的造型,除了將畫面分割之外,也可以看到對面的車輛,寫到這邊…忘了問一句,你知道旁邊藍光上一直有水流下來,只是曝光時間拉長,看起來像是只有光?

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這兩張的試拍,是為了下一張而準備

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我就是在等這一刻,配合著燈光及晚上的月亮(昨晚很圓)大圓配小圓。

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從旁邊拍,看起來好像是到了那個高級的飯店,其實,每個地方,都有它美的角度,就端看你是否能發覺。低ISO (100)加長時間曝光,可以讓畫面細膩、微微發光的感覺。

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型男兩枚

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從天橋上拍

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光的路徑,這有這兩張滿意,可能的問題有三

  1. 光害嚴重
  2. 缺一個減光鏡
  3. 技術不好

那..答案是那一個? 3

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詹,這次活動的召集人以及他的傢私

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利用自然的線條作構圖,一直是我努力的目標

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給今天不能來的呆

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水后…這是世貿的牆壁

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光,為人提供方向的指引,也靜靜的看著人來人往,人生百態,不知道,它看到了什麼?

後來,到了華納威秀那,為了到天橋上,我們必需走到華納威秀內部再到二樓的天橋,各位想想,四位壯漢身著黑衣,個個拿著單眼及角架,成一路縱隊,浩浩盪盪的穿越週六晚上的人群,這個 Fu 真是有夠 High 。

到了天橋上,越晚看到的人越多,也慢慢的凝聚成兩派,原來這邊有兩間著名的夜店啊…(因為,沒人知道夜店名稱,啊,,就下次再補)

這時,也一直找不到好的 Fu ,乾脆趁大家去上廁所,來拍個相機

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每次看到相機,腦袋都有一拖拉庫的畫面

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最後來個自拍………啊…12點到了

夏天的歡樂

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(來源:International Photography Awards 2007 )

色彩,線條,涼夏,水藍色,利用我們常見的場景(游泳池下的角度),加入我們生活印像中很深刻的"麥當當"的腳,讓整個感覺變得很有趣

2009年6月4日 星期四

Google Squared

現在收集資料,大部份的人會直接使用搜尋引擎,搜尋出來的結果,就由搜尋者自行再作應用。


有時候,我們會將收集的資料作比對,將類似的東西,作細部的比對, Google Squared 就是針對這樣的需求作出的服務。先看原廠的資料。


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一支很簡單又很短的影片

簡單來說,如果我今天的收集資料作業,是要比較那一台相機比較好,那

1.我可以先到 Google Squared 輸入 camera

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2.Google Squared 會將結果秀出

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3.再增減自己要找的內容

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搞定

Data Visualization資料視覺化

在我們平常的資料中,總會有數據相關的資料,有經驗的人就會想到"「文不如圖,圖不如表」能將數據轉成長條圖,圓餅圖等等的,已經達到了數據視覺化的效果。


先來維基一下

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數據視覺化,最主要能提供比文字更強的資訊,簡單的來說, 30 和 90 誰大?一看就知道 90 比30大,兩個單純的數字比較,對於閱讀上是沒有問題的,但是,假如變成圖


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除了文字的比較外,更多了視覺上長條圖的比例,在看兩真的比較,更強化「90 比 30 大很多」的概念。這個就是數據視覺化的好處,在 Google 中打入關鍵字「圖表」你馬上第一眼就看到相關呈現的方式。

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可見圖片的威力,確實可以省略一堆不必要的描述,但也強化閱讀者的概念。

最近對於 Data Visualization 收集了不少的內容,想與大家分享一下,現在,對於如何製作,其實問題都不大,最大的問題是在於「如何表達」我們來看以下內容

  1. 30 Artistic and Creative Résumés
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  2. 所謂創意自傳,其實概念是"Data Visualization",利用圖像化來將以往條列式的自傳內容變得容易閱讀。

  3. 50 Great Examples of Data Visualization

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    現在很多的社群網站,都會開發出在自己服務中的人脈地圖,像是 Flickr , Twitter, Plurk 等,使用這個概念來看 Internet ,就非常有趣。

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  4. Auto Industry Statistics - Nate Silver on Car Culture – Esquire
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    這個圖特別的地方,是 點 → 線 → 面,讓圖表變得更吸引使用者。
  5. Modernize Corporate Training: The Enterprise Learning Framework

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    這種算是最難的一種圖像化,就技術而言沒有難度,但是就內容而言,要怎麼把這相關的內容作排列,那是一定要對於整體學習藍圖非常瞭解的人才能夠完成。
  6. Who is coming to America?


    這張,讓全世界的數據集合後,搭配主題”Who is coming to America?” 結合成美國國旗的樣子。
  7. 70 прекрасных примеров инфографики
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    這個很 High 哦……除了 70 個讓人high之外,看不懂的俄文,更是讓人high

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    這個站很讚…裡面很多的作法在雜誌中看得到,請務必收藏。